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BookMyPitch preview

BookMyPitch

Live
  • Full-stack sports venue booking platform with multi-parameter filtering and Razorpay integration, achieving end-to-end payment processing in under 2 seconds.
  • Built a clean REST API using Express.js and TypeScript with 20+ endpoints in a Router → Controller → Service → Repository structure.
  • Secured with JWT, bcrypt, refresh token rotation, and role-based access using Drizzle ORM + PostgreSQL.
ReactNode.jsExpressTailwind CSSPostgreSQLRedux ToolkitTanStack QueryTypeScriptZodJWT
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DrawItMatchIt preview

DrawItMatchIt

Live
  • Real-time multiplayer drawing game where users create private rooms and play with friends using Appwrite WebSockets with less than 500ms of delay.
  • Integrated Google Gemini AI as an automated judge that compares player drawings to a reference image in real-time, giving a similarity score from 0 to 100.
  • Features a full-featured canvas with brush tools, color palette, eraser, undo/redo, timed gameplay, and auto-submission.
ReactTypeScriptAppwriteZustandTanStack QueryWebSocketsGemini AI
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CrowdDash preview

CrowdDash

Live
  • Mobile endless runner featuring 3-lane swipe movement, enemy chases, and 10+ modular level blocks with a dynamic health gate system.
  • Implemented event-driven gameplay through a centralized GameManager with haptics, a coin economy, and an unlockable shop with 5+ persistent characters.
  • Built a mobile-friendly UI including an animated health bar (DOTween), progress tracking UI, and sound/haptics settings.
UnityC#DOTweenMobile
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SlingIt preview

SlingIt

Live
  • Built a 2D slingshot puzzle game in Unity featuring physics-driven movement, trajectory VFX, and touch via a ScriptableObject pipeline.
UnityHypeCasualC#
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Evolve preview

Evolve

Live
  • Developed a game for Android within 4 days, focusing on rapid prototyping and iterative development.
UnityHyperCasualAndroidC#
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Shooting Mechanic preview

Shooting Mechanic

GitHub Only
  • Developed advanced player state management for a shooting mechanic using Unity — featuring smooth animations, enemy interactions, and modular weapon systems.
UnityC#Game Development
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NoteIt Application preview

NoteIt Application

Live
  • Notes app with pin, archive, trash, and restore capabilities using React Router for navigation and localStorage to ensure zero data loss.
  • Implemented 10+ reducer actions with try-catch error handling and useMemo optimization, significantly reducing unnecessary re-renders.
JavaScriptReactTailwind CSSContext API
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RedDeadRedemption LandingPage preview

RedDeadRedemption LandingPage

Live
  • Developed a RedDeadRedemption-themed Landing Page using React.js — capturing the game's immersive Wild West aesthetic with smooth animations and cinematic layouts.
HTML5TailwindCSSReactJSCSS3
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